Split vehicle part wheel_caster into small and large variants #72089
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
Content "Split vehicle part wheel_caster into small and large variants"
Purpose of change
Caster wheels have been sort of pulling double duty being used for both indoor furniture such as office chairs as well as outdoor vehicles such as grocery carts, and causing issues with how dragging requirements are calculated. See also #65972.
Describe the solution
The proposed solution is splitting casters into 2 inch and 6 inch variants for indoor and outdoor use, respectively. Specifically, casters will be renamed to small casters and large casters will be introduced.
The vehicle part stat changes were basically compiled from comparing 2 inch casters to 6 inch casters on Amazon.com, though I'm not quite sure what units rolling resistance uses. The current value for casters (now small casters) is three times higher than any other wheel vehicle part. (Except for wheel_10, which was introduced in #36564 as another replacement for casters and probably just copied the value.)
I also changed a few vehicles to use the large casters, specifically:
Describe alternatives you've considered
There's probably value in going over the wheel physics to make sure there that all the vehicle parts have correct stats, but I still think that it's better to have two separate parts instead of pretending shopping carts use the same wheels as office chairs.
Testing
Threw the JSON files in a Cata install and loaded a new world and checked the recipes and spawned in a Rolling Trash Can. Everything seemed to work.
Additional context